Marco Ghini

Game Developer & Computer Science Graduate

I'm a recent Computer Science graduate at the University of Edinburgh with experience in game design, level design, 3D modelling, and scripting.

In my final year of high school I taught myself to build a 2D platformer in GameMaker, earning a Level 6 National Progression Award in Game Development. I made several more short 2D games before moving to Godot to explore 3D game development.

In April 2026 I revealed a playable demo of my first-person shooter BIOS at an indie games showcase in Edinburgh. The game received publishing funding and is currently targeting a Steam release in September.

I specialise in retro-stylised 3D art made in Blender — chunky character models and gritty level environments inspired by games I grew up playing.


Location
Edinburgh, Scotland
Education
BSc Computer Science — University of Edinburgh